Projet name: Super Smash Bros Crash! DS (Demo10) From: Mexico Division: Retro GAME Platform: NDS Original enter: NO Support Motion: NO In last NEO Compo this project have won in the top 10: YES Project description: It is a remake of the great Super Smash Bros. I did for the DS. Super Smash Bros. For Nintendo 3DS: Launch Date: 10/3/2014 Super Smash Bros. For Wii U: Launch Date: Use Parental Controls to restrict 3D mode for children 6 and under for Nintendo 3DS version.


Crash Bomber (クラッシュボム, Crash Bomb) is Mega Man's side special move. Overview[edit]This move functions very similarly to the Gooey Bomb, as it involves a small time bomb being shot out of Mega Man's buster. This bomb latches onto the first opponent or terrain in its path and starts to beep. After about two seconds, the bomb blows up, hitting multiple times and dealing diagonal knockback (weaker than that of the Gooey Bomb). The character with the bomb attached to them will be knocked in the direction opposite to which they are facing. Like other sticky items, the bomb will transfer to any player that makes contact with it while attached to a player. Unlike its item counterpart, if Crash Bomber hits a shield, it vanishes, and the resultant explosion can be shielded safely if it latches onto a fighter. If it hits a target other than a player or terrain, it explodes immediately. This applies to things like Smash Run enemies, boss enemies, items, Pikmin, and Luma. Crash Bomber is useful in two-player matches, as a latched bomb forces the opponent to either shield or run towards Mega Man to pass the bomb to him. As such, it is useful to bait out reactions from opponents, making it easy to followup with a punish once the bomb latches on. With its relatively long range, it is good for closing distance and getting to mid-range where Mega Man thrives. However, if a bomb is on certain characters, those being Kirby, Meta Knight, and Charizard, they can up throw Mega Man for a suicide. Instructional quotes[edit]
Customization[edit]Special Move customization was added in Super Smash Bros. 4. These are the variations:
Origin[edit]Crash Bomber[edit]The Crash Bomber as it appears in Mega Man 2. The Crash Bomber first appeared in Mega Man 2 as the special weapon of Crash Man, one of the eight robot master bosses. Upon his defeat, Mega Man would be able to use this special weapon himself. Though it only has a limited ammo amount of seven uses, the Crash Bomber stuck to walls when fired and powerfully exploded after some time. It was also capable of destroying certain walls. The Crash Bomber is the weakness of Flash Man, Quick Man, and Wily Machine 2 as well as being required to defeat the Boobeam Trap boss in Dr. Wily's castle. Unlike in Smash Bros., the Crash Bomber was unable to stick to enemies in Mega Man 2, instead simply dealing damage upon hitting them. Ice Slasher[edit]One of the move's variants, Ice Slasher, first appeared in Mega Man as the power of Ice Man. It is a blade of ice in the shape of an arrowhead, produced from chilled air mixed with liquid nitrogen. These projectiles can freeze foes in the original game (a trait that was originally for Bond Man's weapon, a Robot Master who was cut from Mega Man) and can also damage foes in Mega Man Powered Up when the player controls Ice Man. Ice Slasher can freeze flame geysers to form steps, and is the weakness of Fire Man. Danger Wrap[edit]The second variant, Danger Wrap, was introduced in Mega Man 7 as the power of Burst Man. Using this power, a bomb encased in a bubble is fired. The bubble travels upwards and can trap certain enemies, including Cloud Man, the Robot Master who is weak to this weapon. The bubble could be pushed if an enemy is trapped inside, damaging any enemy that makes contact. Alternatively, the bomb could be placed on the ground to act as a mine. Gallery[edit]
Names in other languages[edit]
Trivia[edit]One Mega Man using two Danger Wraps at the same time, which shouldn't be possible.
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Super Smash Bros Crash Ds Rom Android
Jun 09, 2015 Super Smash Bros for the DS: Super Smash Crash DS Version 7.5. Super Smash Bros Crash! Para DSDEMO 9.1. Thedore Forrest. Super Smash Bros. For Nintendo 3DS, similar to Smash 64, can crash if the connection between the Game Card and the Nintendo 3DS is disrupted, as well as if the connection between the 3DS and its SD card is disrupted; compared to the Nintendo 64, however, these connections are more resilient. Generally when the game crashes due to a loss of. A Super Smash Bros. (3DS) (SSB3DS) Forum Thread in the General category, submitted by Duckhunt17 Annoying 3ds crash Super Smash Bros. (3DS) Forum Threads Signup Login Mods.