This sequel to the immensely popular Lords of the Realm propels players into epic conflicts and the intrepid life of thirteenth century England. Life was harsh then, peace was rare and combat was brutal. On your way to becoming King you'll build weapons, construct castles, and raise armies to conquer thy neighboring realms before they conquer you. Lords of the Realm II. Envision the Lords of the Realm series as a sort of proto-Total War. Indeed, that rather modern series owes more than its fair share of tricks to LotM, a strategy game evenly split between turn-based empire-building and close-up battle management. You manage your empire in LotM on a county-by-county level using the world map.


History lessons are usually dull: statistics, figures and an array of pointless people doing inadvisable things. Medieval history, on the other hand - now that's something else. Boiling oil, spears in faces and large contraptions designed to hurl lumps of masonry into the castles of fat polygamists are guaranteed to wake you up from your pencil-twirling, windowgazing reverie.

And so we come to the LOTR franchise (no, the other LOTR franchise). Last seen eight years ago in 2D turnbased form, the game is returning with a real-time clock ticking, 3D models environs as well as a ledged multiplayer component. Putting you charge of managing resources, strategies and tactics of various medieval forces (mainly those with a thirst for k conquest), it blends the diplomacy of Civilization with all the RTS trimmings of cavalries charging, arrows firing and battering rams pounding.
Feeding Time
A recent play revealed a familiar blueprint, yet one smoothed and refined by years of experience. Taking Western Europe from 1066 to about 1430 as its springboard, LOTR III sees you trying to appease the church, feed your subjects and maintain control over your errant knights while playing through scenarios like the Norman Invasion, Barbarossa's campaigns in Italy and the 100 Years War. Micromanagement is streamlined through various vassals such as knights, burghers and members of the clergy, who provide advice and keep riff-raff at arm's length.As a power-crazed monarch, you have to balance these different classes of underling depending on the needs of your territories. Some provide extra groats for your bank balance, for example, while others create new armies or provide food for your existing troops.
Speaking of which, you've got more than enough metal to make the foreign devils quake in their ill-fitting boots. There are eight basic unit types, plus an extra speciality' troop for each of the eight ingame nationalities and a full complement of siege weapons. These include catapults, battering rams, scaling ladders, trebuchets, siege towers, boiling oil and ballistae. Battles take place in real time, so resource management runs alongside your warmongering, and you can jump in and out of skirmishes as you want (putting faith in your military tacticians' humble Al).
Sounds Familiar
The multiplayer contingent isn't the tacked-on afterthought you might expect either, with up to eight players duking it out and carving up lumps of Europe. Another notable feature, established partly from conjecture and partly from a straw poll in the office, is that it's the voiceover guy from Reeves and Mortimer who guides you through the tutorial. We wave our pikes in anticipation.
History lessons are usually dull: statistics, figures and an array of pointless people doing inadvisable things. Medieval history, on the other hand - now that's something else. Boiling oil, spears in faces and large contraptions designed to hurl lumps of masonry into the castles of fat polygamists are guaranteed to wake you up from your pencil-twirling, windowgazing reverie.
And so we come to the LOTR franchise (no, the other LOTR franchise). Last seen eight years ago in 2D turnbased form, the game is returning with a real-time clock ticking, 3D models environs as well as a ledged multiplayer component. Putting you charge of managing resources, strategies and tactics of various medieval forces (mainly those with a thirst for k conquest), it blends the diplomacy of Civilization with all the RTS trimmings of cavalries charging, arrows firing and battering rams pounding.
Feeding Time
Lord Of The Realms 2 Cheats
A recent play revealed a familiar blueprint, yet one smoothed and refined by years of experience. Taking Western Europe from 1066 to about 1430 as its springboard, LOTR III sees you trying to appease the church, feed your subjects and maintain control over your errant knights while playing through scenarios like the Norman Invasion, Barbarossa's campaigns in Italy and the 100 Years War. Micromanagement is streamlined through various vassals such as knights, burghers and members of the clergy, who provide advice and keep riff-raff at arm's length.As a power-crazed monarch, you have to balance these different classes of underling depending on the needs of your territories. Some provide extra groats for your bank balance, for example, while others create new armies or provide food for your existing troops.
Speaking of which, you've got more than enough metal to make the foreign devils quake in their ill-fitting boots. There are eight basic unit types, plus an extra speciality' troop for each of the eight ingame nationalities and a full complement of siege weapons. These include catapults, battering rams, scaling ladders, trebuchets, siege towers, boiling oil and ballistae. Battles take place in real time, so resource management runs alongside your warmongering, and you can jump in and out of skirmishes as you want (putting faith in your military tacticians' humble Al).
Lord Of The Realms 2 Android
Sounds Familiar
Lords Of The Realm 2 For Sale
The multiplayer contingent isn't the tacked-on afterthought you might expect either, with up to eight players duking it out and carving up lumps of Europe. Another notable feature, established partly from conjecture and partly from a straw poll in the office, is that it's the voiceover guy from Reeves and Mortimer who guides you through the tutorial. We wave our pikes in anticipation.